Curve¶
from acron.particles3d import Curve
- class Curve(*points)¶
Bases:
objectA Godot
Curveread as a polyline through its authored points.Godot interpolates its points with cubic tangents; the tangents are not reproduced, so a curve with a steep authored tangent (the bullet blast’s
3.21) opens a little later here than it does upstream. The points themselves – which is where the shape of an effect lives – are upstream’s.Inheritance diagram
digraph inheritance14c83f612b { bgcolor=transparent; rankdir=BT; size="8.0, 12.0"; "Curve" [URL="acron.particles3d.Curve.html#acron.particles3d.Curve",fillcolor=white,fontname="Vera Sans, DejaVu Sans, Liberation Sans, Arial, Helvetica, sans",fontsize=11,height=0.25,shape=box,style="",target="_top",tooltip="A Godot ``Curve`` read as a polyline through its authored points."]; }