Programming with Acron

The Programming with Acron section of the manual attempts to enumerate all the various functionality that Acron provides.

This manual does not attempt to be complete in the sense of listing every class, function, and method provided by Acron. If that’s what you’re looking for, go to the Reference Section instead.

The purpose of this manual is to:

  1. List all of Acron’s broad capabilities,

  2. Help you understand what purpose these serve,

  3. Give you a general understanding of how to build games in Acron.

In time, though, you will need to supplement the knowledge provided by this manual by studying the Reference Section.