BulletClosestHitRayResult

from acron.bullet import BulletClosestHitRayResult
class BulletClosestHitRayResult

Bases:

Bases: btCollisionWorld.ClosestRayResultCallback, MemoryBase

Inheritance diagram

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__init__()
static empty()

Named constructor intended to be used for asserts with have to return a concrete value.

property from_pos → LPoint3
get_from_pos()
get_hit_fraction()
get_hit_normal()
get_hit_pos()
get_node()
get_shape_part()
get_to_pos()
get_triangle_index()
has_hit()
property hit_fraction → float
property hit_normal → LVector3
property hit_pos → LPoint3
property node → AcronNode
property shape_part → int
property to_pos → LPoint3
property triangle_index → int