BulletClosestHitRayResult¶
from acron.bullet import BulletClosestHitRayResult
- class BulletClosestHitRayResult¶
Bases:
Bases:
btCollisionWorld.ClosestRayResultCallback,MemoryBaseInheritance diagram
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- static empty()¶
Named constructor intended to be used for asserts with have to return a concrete value.
- get_from_pos()¶
- get_hit_fraction()¶
- get_hit_normal()¶
- get_hit_pos()¶
- get_node()¶
- get_shape_part()¶
- get_to_pos()¶
- get_triangle_index()¶
- has_hit()¶