LPoint3i¶
from acron.core import LPoint3i
- class LPoint3i¶
Bases:
Bases:
LVecBase3iThis is a three-component point in space (as opposed to a three-component vector, which represents a direction and a distance). Some of the methods are slightly different between
LPoint3andLVector3; in particular, subtraction of two points yields a vector, while addition of a vector and a point yields a point.Inheritance diagram
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- __div__()¶
- __getattr__()¶
- __init__()¶
- __mul__()¶
- __repr__()¶
- __rmul__()¶
- __setattr__()¶
- __sub__()¶
- __sub__()¶
- cross()¶
- static get_class_type()¶
- get_xy()¶
Returns a 2-component vector that shares just the first two components of this vector.
- get_xz()¶
Returns a 2-component vector that shares just the first and last components of this vector.
- get_yz()¶
Returns a 2-component vector that shares just the last two components of this vector.
- static origin()¶
Returns the origin of the indicated coordinate system. This is always 0, 0, 0 with all of our existing coordinate systems; it’s hard to imagine it ever being different.
- static rfu()¶
Returns a point described by right, forward, up displacements from the origin, wherever that maps to in the given coordinate system.
- static unit_x()¶
Returns a unit X point.
- static unit_y()¶
Returns a unit Y point.
- static unit_z()¶
Returns a unit Z point.
- property xy LPoint2i¶
Returns a 2-component vector that shares just the first two components of this vector.
- property xz LPoint2i¶
Returns a 2-component vector that shares just the first and last components of this vector.
- property yz LPoint2i¶
Returns a 2-component vector that shares just the last two components of this vector.
- static zero()¶
Returns a zero-length point.