acron.mathutil

Godot @GlobalScope math helpers that ported scripts call by name.

Only functions that actually appear in ported game code belong here — this is not a math library.

Global Functions

move_toward(value: float, target: float, delta: float) → float

Godot move_toward — step value toward target by at most delta. A NEGATIVE delta moves AWAY from the target (Godot semantics).