ColorAttrib¶
from acron.core import ColorAttrib
- class ColorAttrib¶
Bases:
Bases:
RenderAttribIndicates what color should be applied to renderable geometry.
Inheritance diagram
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If the type is T_flat or T_off, this returns the color that will be applied to geometry. If the type is T_vertex, this is meaningless.
- property color_type Type¶
Returns the type of color specified by this
ColorAttrib. The options are:T_vertex - use the vertex color specified in the geometry itself.
T_flat - use the color specified in this
ColorAttribfor all geometry. You can get this color viaget_color().T_off - use the color white.
- static get_class_slot()¶
- static get_class_type()¶
- get_color()¶
If the type is T_flat or T_off, this returns the color that will be applied to geometry. If the type is T_vertex, this is meaningless.
- get_color_type()¶
Returns the type of color specified by this
ColorAttrib. The options are:T_vertex - use the vertex color specified in the geometry itself.
T_flat - use the color specified in this
ColorAttribfor all geometry. You can get this color viaget_color().T_off - use the color white.
- static make_default()¶
Returns a
RenderAttribthat corresponds to whatever the standard default properties for render attributes of this type ought to be.
- static make_flat()¶
Constructs a new
ColorAttribobject that indicates geometry should be rendered in the indicated color.
- static make_off()¶
Constructs a new
ColorAttribobject that indicates geometry should be rendered in white.
- static make_vertex()¶
Constructs a new
ColorAttribobject that indicates geometry should be rendered according to its own vertex color.