Curve

from acron.particles2d import Curve
class Curve(points)

Bases: object

Godot Curve: points [(offset, value), left_tan, right_tan, ...].

Sampled the way Godot does – a cubic bezier whose control values come from the tangents, so the common zero-tangent curve is a smoothstep between its points rather than a straight line.

Inheritance diagram

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