BulletManifoldPoint

from acron.bullet import BulletManifoldPoint
class BulletManifoldPoint

Bases:

Inheritance diagram

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property applied_impulse → float
property applied_impulse_lateral1 → float
property applied_impulse_lateral2 → float
property combined_friction → float
property combined_restitution → float
property contact_cfm1 → float
property contact_cfm2 → float
property contact_motion1 → float
property contact_motion2 → float
property distance → float
get_applied_impulse()
get_applied_impulse_lateral1()
get_applied_impulse_lateral2()
get_combined_friction()
get_combined_restitution()
get_contact_cfm1()
get_contact_cfm2()
get_contact_motion1()
get_contact_motion2()
get_distance()
get_index0()
get_index1()
get_lateral_friction_dir1()
get_lateral_friction_dir2()
get_lateral_friction_initialized()
get_life_time()
get_local_point_a()
get_local_point_b()
get_normal_world_on_b()
get_part_id0()
get_part_id1()
get_position_world_on_a()
get_position_world_on_b()
property index0 → int
property index1 → int
property lateral_friction_dir1 → LVector3
property lateral_friction_dir2 → LVector3
property lateral_friction_initialized → bool
property life_time → int
property local_point_a → LPoint3
property local_point_b → LPoint3
property normal_world_on_b → LVector3
property part_id0 → int
property part_id1 → int
property position_world_on_a → LPoint3
property position_world_on_b → LPoint3
set_applied_impulse()
set_applied_impulse_lateral1()
set_applied_impulse_lateral2()
set_combined_friction()
set_combined_restitution()
set_contact_cfm1()
set_contact_cfm2()
set_contact_motion1()
set_contact_motion2()
set_lateral_friction_dir1()
set_lateral_friction_dir2()
set_lateral_friction_initialized()