BulletSoftBodyNode¶
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class BulletSoftBodyNode¶
Bases:
BulletBodyNodeInheritance diagram
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Force
- BulletSoftBodyNode.add_velocity()¶
- BulletSoftBodyNode.append_anchor()¶
Anchors
- BulletSoftBodyNode.append_angular_joint()¶
- BulletSoftBodyNode.append_linear_joint()¶
Links
- BulletSoftBodyNode.append_material()¶
- BulletSoftBodyNode.cluster_com()¶
- BulletSoftBodyNode.generate_bending_constraints()¶
- BulletSoftBodyNode.generate_clusters()¶
Cluster
- BulletSoftBodyNode.get_aabb()¶
- BulletSoftBodyNode.get_cfg()¶
- static BulletSoftBodyNode.get_class_type()¶
- BulletSoftBodyNode.get_closest_node_index()¶
Returns the index of the node which is closest to the given point. The distance between each node and the given point is computed in world space if local=false, and in local space if local=true.
- BulletSoftBodyNode.get_mass()¶
- BulletSoftBodyNode.get_material()¶
- BulletSoftBodyNode.get_node()¶
- BulletSoftBodyNode.get_num_clusters()¶
- BulletSoftBodyNode.get_num_materials()¶
Materials
Materials
Materials
- BulletSoftBodyNode.get_num_nodes()¶
Nodes
Nodes
Nodes
- BulletSoftBodyNode.get_total_mass()¶
- BulletSoftBodyNode.get_volume()¶
- BulletSoftBodyNode.get_wind_velocity()¶
- BulletSoftBodyNode.get_world_info()¶
- BulletSoftBodyNode.link_curve()¶
- BulletSoftBodyNode.link_geom()¶
Rendering
- BulletSoftBodyNode.link_surface()¶
- static BulletSoftBodyNode.make_ellipsoid()¶
- static BulletSoftBodyNode.make_patch()¶
- static BulletSoftBodyNode.make_rope()¶
Factory
- static BulletSoftBodyNode.make_tet_mesh()¶
- static BulletSoftBodyNode.make_tri_mesh()¶
- BulletSoftBodyNode.randomize_constraints()¶
- BulletSoftBodyNode.release_cluster()¶
- BulletSoftBodyNode.release_clusters()¶
- BulletSoftBodyNode.set_mass()¶
- BulletSoftBodyNode.set_pose()¶
- BulletSoftBodyNode.set_total_density()¶
- BulletSoftBodyNode.set_total_mass()¶
- BulletSoftBodyNode.set_velocity()¶
- BulletSoftBodyNode.set_volume_density()¶
- BulletSoftBodyNode.set_volume_mass()¶
Mass, volume, density
- BulletSoftBodyNode.set_wind_velocity()¶
- BulletSoftBodyNode.unlink_curve()¶
- BulletSoftBodyNode.unlink_geom()¶
- BulletSoftBodyNode.unlink_surface()¶