ActorNode¶
-
class ActorNode¶
Bases:
PhysicalNodeLike a physical node, but with a little more. The actornode assumes responsibility for its own transform, and changes in its own
PhysicsObjectwill be reflected as transforms. This relation goes both ways; changes in the transform will update the object’s position (shoves).Inheritance diagram
digraph inheritance23c76b1aeb { bgcolor=transparent; rankdir=BT; size="8.0, 12.0"; "AcronNode" [URL="acron.core.AcronNode.html#acron.core.AcronNode",fillcolor=white,fontname="Vera Sans, DejaVu Sans, Liberation Sans, Arial, Helvetica, sans",fontsize=11,height=0.25,shape=box,style="",target="_top",tooltip="/**"]; "TypedWritableReferenceCount" -> "AcronNode" [arrowsize=0.75,style=""]; "Namable" -> "AcronNode" [arrowsize=0.75,style=""]; "ActorNode" [URL="acron.physics.ActorNode.html#acron.physics.ActorNode",fillcolor=white,fontname="Vera Sans, DejaVu Sans, Liberation Sans, Arial, Helvetica, sans",fontsize=11,height=0.25,shape=box,style="",target="_top",tooltip="/**"]; "PhysicalNode" -> "ActorNode" [arrowsize=0.75,style=""]; "DTOOL_SUPER_BASE" [fillcolor=white,fontname="Vera Sans, DejaVu Sans, Liberation Sans, Arial, Helvetica, sans",fontsize=11,height=0.25,shape=box,style=""]; "Namable" [URL="acron.core.Namable.html#acron.core.Namable",fillcolor=white,fontname="Vera Sans, DejaVu Sans, Liberation Sans, Arial, Helvetica, sans",fontsize=11,height=0.25,shape=box,style="",target="_top",tooltip="/**"]; "DTOOL_SUPER_BASE" -> "Namable" [arrowsize=0.75,style=""]; "PhysicalNode" [URL="acron.physics.PhysicalNode.html#acron.physics.PhysicalNode",fillcolor=white,fontname="Vera Sans, DejaVu Sans, Liberation Sans, Arial, Helvetica, sans",fontsize=11,height=0.25,shape=box,style="",target="_top",tooltip="/**"]; "AcronNode" -> "PhysicalNode" [arrowsize=0.75,style=""]; "ReferenceCount" [URL="acron.core.ReferenceCount.html#acron.core.ReferenceCount",fillcolor=white,fontname="Vera Sans, DejaVu Sans, Liberation Sans, Arial, Helvetica, sans",fontsize=11,height=0.25,shape=box,style="",target="_top",tooltip="/**"]; "DTOOL_SUPER_BASE" -> "ReferenceCount" [arrowsize=0.75,style=""]; "TypedObject" [URL="acron.core.TypedObject.html#acron.core.TypedObject",fillcolor=white,fontname="Vera Sans, DejaVu Sans, Liberation Sans, Arial, Helvetica, sans",fontsize=11,height=0.25,shape=box,style="",target="_top",tooltip="/**"]; "DTOOL_SUPER_BASE" -> "TypedObject" [arrowsize=0.75,style=""]; "TypedWritable" [URL="acron.core.TypedWritable.html#acron.core.TypedWritable",fillcolor=white,fontname="Vera Sans, DejaVu Sans, Liberation Sans, Arial, Helvetica, sans",fontsize=11,height=0.25,shape=box,style="",target="_top",tooltip="/**"]; "TypedObject" -> "TypedWritable" [arrowsize=0.75,style=""]; "TypedWritableReferenceCount" [URL="acron.core.TypedWritableReferenceCount.html#acron.core.TypedWritableReferenceCount",fillcolor=white,fontname="Vera Sans, DejaVu Sans, Liberation Sans, Arial, Helvetica, sans",fontsize=11,height=0.25,shape=box,style="",target="_top",tooltip="/**"]; "TypedWritable" -> "TypedWritableReferenceCount" [arrowsize=0.75,style=""]; "ReferenceCount" -> "TypedWritableReferenceCount" [arrowsize=0.75,style=""]; }- ActorNode.__init__()¶
Constructor
Copy Constructor.
- static ActorNode.get_class_type()¶
- ActorNode.get_contact_vector()¶
- ActorNode.get_physics_object()¶
- ActorNode.set_contact_vector()¶
- ActorNode.set_transform_limit()¶
- ActorNode.update_transform()¶
update the parent scene graph node with
PhysicsObjectinformation i.e. copy fromPhysicsObjecttoAcronNodethis sets the transform generated by the contained Physical, moving the node and subsequent geometry. i.e. copy from
PhysicsObjecttoAcronNode