ParticleSystem

class ParticleSystem

Bases: Physical

Contains and manages a particle system.

Inheritance diagram

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ParticleSystem.__init__()

Default Constructor.

Copy Constructor.

ParticleSystem.add_spawn_template()
ParticleSystem.birth_litter()

spawns a new batch of particles

ParticleSystem.clear_floor_z()
ParticleSystem.clear_spawn_templates()
ParticleSystem.clear_to_initial()

Resets the system to its start state by resizing to 0, then resizing back to current size.

ParticleSystem.get_active_system_flag()
ParticleSystem.get_birth_rate()
static ParticleSystem.get_class_type()
ParticleSystem.get_emitter()
ParticleSystem.get_factory()
ParticleSystem.get_floor_z()
ParticleSystem.get_i_was_spawned_flag()
ParticleSystem.get_litter_size()
ParticleSystem.get_litter_spread()
ParticleSystem.get_living_particles()
ParticleSystem.get_local_velocity_flag()
ParticleSystem.get_pool_size()
ParticleSystem.get_render_parent()
ParticleSystem.get_renderer()
ParticleSystem.get_soft_birth_rate()
ParticleSystem.get_spawn_on_death_flag()
ParticleSystem.get_spawn_render_node()
ParticleSystem.get_spawn_render_node_path()
ParticleSystem.get_system_age()
ParticleSystem.get_system_grows_older_flag()
ParticleSystem.get_system_lifespan()
ParticleSystem.get_tics_since_birth()
ParticleSystem.induce_labor()

Forces the birth of a particle litter this frame by resetting _tics_since_birth

ParticleSystem.render()

Populates an attached GeomNode structure with the particle geometry for rendering. This is a wrapper for accessability.

ParticleSystem.set_active_system_flag()
ParticleSystem.set_birth_rate()
ParticleSystem.set_emitter()
ParticleSystem.set_factory()
ParticleSystem.set_floor_z()
ParticleSystem.set_litter_size()
ParticleSystem.set_litter_spread()
ParticleSystem.set_local_velocity_flag()
ParticleSystem.set_pool_size()

accessqueries

ParticleSystem.set_render_parent()
ParticleSystem.set_renderer()
ParticleSystem.set_soft_birth_rate()
ParticleSystem.set_spawn_on_death_flag()
ParticleSystem.set_spawn_render_node()
ParticleSystem.set_spawn_render_node_path()
ParticleSystem.set_system_age()
ParticleSystem.set_system_grows_older_flag()
ParticleSystem.set_system_lifespan()
ParticleSystem.set_template_system_flag()
ParticleSystem.soft_start()

Causes system to use birth rate set by set_birth_rate(). If first_birth_delay is specified, it specifies the number of seconds to wait in addition to the birth rate before the first particle is birthed. It is legal for this to be a negative value, which causes the first birth to happen sooner rather than later.

ParticleSystem.soft_stop()

Causes system to use birth rate set by set_soft_birth_rate()

ParticleSystem.update()
ParticleSystem.write_free_particle_fifo()

Write a string representation of this instance to <out>.

ParticleSystem.write_spawn_templates()

Write a string representation of this instance to <out>.