Buffered_DatagramConnection¶
-
class Buffered_DatagramConnection¶
Bases:
Socket_TCPthere are 3 states 1. Socket not even assigned,,,, 2. Socket Assigned and trying to get a active connect open 3. Socket is open and writable.. ( Fully powered up )…
Inheritance diagram
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must be called to set value to the server
- Buffered_DatagramConnection.AddressQueueSize()¶
address queue stuff
- Buffered_DatagramConnection.ClearAddresses()¶
- Buffered_DatagramConnection.DoConnect()¶
all the real state magic is in here
- Buffered_DatagramConnection.Flush()¶
Flush all writes.
- Buffered_DatagramConnection.GetMessage()¶
Reads a message. Returns false on failure.
- Buffered_DatagramConnection.IsConnected()¶
all the real state magic is in here
- Buffered_DatagramConnection.Reset()¶
Reset
- Buffered_DatagramConnection.SendMessage()¶
the reason thsi all exists
send the message
- Buffered_DatagramConnection.WaitForNetworkReadEvent()¶
- Buffered_DatagramConnection.__init__()¶
- static Buffered_DatagramConnection.get_class_type()¶