PartBundleHandle

class PartBundleHandle

Bases: ReferenceCount

This is a trivial class returned by PartBundleNode::get_bundle(). Its purpose is to hold the actual PartBundle pointer contained within the PartBundleNode, so that scene graph flatten operations can safely combine or duplicate PartBundles as necessary without affecting high-level bundle operations.

The high-level Actor class defined in direct/src/actor, for instance, will store a list of PartBundleHandles instead of on actual PartBundles, so that it will be immune to changes from these flatten operations.

Inheritance diagram

digraph inheritance26a1f9d958 { bgcolor=transparent; rankdir=BT; size="8.0, 12.0"; "DTOOL_SUPER_BASE" [fillcolor=white,fontname="Vera Sans, DejaVu Sans, Liberation Sans, Arial, Helvetica, sans",fontsize=11,height=0.25,shape=box,style=""]; "PartBundleHandle" [URL="acron.core.PartBundleHandle.html#acron.core.PartBundleHandle",fillcolor=white,fontname="Vera Sans, DejaVu Sans, Liberation Sans, Arial, Helvetica, sans",fontsize=11,height=0.25,shape=box,style="",target="_top",tooltip="/**"]; "ReferenceCount" -> "PartBundleHandle" [arrowsize=0.75,style=""]; "ReferenceCount" [URL="acron.core.ReferenceCount.html#acron.core.ReferenceCount",fillcolor=white,fontname="Vera Sans, DejaVu Sans, Liberation Sans, Arial, Helvetica, sans",fontsize=11,height=0.25,shape=box,style="",target="_top",tooltip="/**"]; "DTOOL_SUPER_BASE" -> "ReferenceCount" [arrowsize=0.75,style=""]; }
PartBundleHandle.__init__()
PartBundleHandle.get_bundle()

Returns the actual PartBundle embedded within the handle.

PartBundleHandle.set_bundle()

Changes the actual PartBundle embedded within the handle.