LVecBase3i¶
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class LVecBase3i¶
This is the base class for all three-component vectors and points.
Inheritance diagram
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- LVecBase3i.__ceil__()¶
- LVecBase3i.__div__()¶
- LVecBase3i.__eq__()¶
- LVecBase3i.__floor__()¶
- LVecBase3i.__floordiv__()¶
- LVecBase3i.__getattr__()¶
- LVecBase3i.__getbuffer__()¶
- LVecBase3i.__getitem__()¶
- LVecBase3i.__iadd__()¶
- LVecBase3i.__idiv__()¶
- LVecBase3i.__ifloordiv__()¶
- LVecBase3i.__imul__()¶
- LVecBase3i.__init__()¶
- LVecBase3i.__ipow__()¶
- LVecBase3i.__isub__()¶
- LVecBase3i.__lt__()¶
- LVecBase3i.__mul__()¶
- LVecBase3i.__ne__()¶
- LVecBase3i.__pow__()¶
- LVecBase3i.__reduce__()¶
- LVecBase3i.__repr__()¶
- LVecBase3i.__rmul__()¶
- LVecBase3i.__round__()¶
- LVecBase3i.__setattr__()¶
- LVecBase3i.__sub__()¶
- LVecBase3i.__sub__()¶
- LVecBase3i.add_hash()¶
Adds the vector into the running hash.
- LVecBase3i.add_to_cell()¶
These next functions add to an existing value. i.e. foo.set_x(foo.get_x() + value) These are useful to reduce overhead in scripting languages:
- LVecBase3i.add_x()¶
- LVecBase3i.add_y()¶
- LVecBase3i.add_z()¶
- LVecBase3i.almost_equal()¶
Returns true if two vectors are memberwise equal within a specified tolerance.
Returns true if two vectors are memberwise equal within a default tolerance based on the numeric type.
- LVecBase3i.assign()¶
- LVecBase3i.compare_to()¶
This flavor of compare_to uses a default threshold value based on the numeric type.
- LVecBase3i.componentwise_mult()¶
- LVecBase3i.cross()¶
- LVecBase3i.cross_into()¶
- LVecBase3i.dot()¶
- LVecBase3i.fill()¶
Sets each element of the vector to the indicated fill_value. This is particularly useful for initializing to zero.
- LVecBase3i.fmax()¶
- LVecBase3i.fmin()¶
- LVecBase3i.generate_hash()¶
Adds the vector to the indicated hash generator.
- LVecBase3i.get_cell()¶
- static LVecBase3i.get_class_type()¶
- static LVecBase3i.get_data()¶
Returns the address of the first of the three data elements in the vector. The remaining elements occupy the next positions consecutively in memory.
- LVecBase3i.get_hash()¶
Returns a suitable hash for phash_map.
- static LVecBase3i.get_num_components()¶
- LVecBase3i.get_x()¶
- LVecBase3i.get_xy()¶
Returns a 2-component vector that shares just the first two components of this vector.
- LVecBase3i.get_xz()¶
Returns a 2-component vector that shares just the first and last components of this vector.
- LVecBase3i.get_y()¶
- LVecBase3i.get_yz()¶
Returns a 2-component vector that shares just the last two components of this vector.
- LVecBase3i.get_z()¶
- LVecBase3i.is_nan()¶
Returns true if any component of the vector is not-a-number, false otherwise.
- LVecBase3i.length_squared()¶
Returns the square of the vector’s length, cheap and easy.
- static LVecBase3i.operator_delete()¶
- static LVecBase3i.operator_delete()¶
- static LVecBase3i.operator_new()¶
- static LVecBase3i.operator_new()¶
- LVecBase3i.output()¶
- LVecBase3i.read_datagram()¶
Reads the vector from the Datagram using get_stdfloat().
- LVecBase3i.read_datagram_fixed()¶
Reads the vector from the Datagram using get_float32() or get_float64(). See
write_datagram_fixed().
- LVecBase3i.set()¶
- LVecBase3i.set_cell()¶
- LVecBase3i.set_x()¶
- LVecBase3i.set_y()¶
- LVecBase3i.set_z()¶
- static LVecBase3i.size()¶
- static LVecBase3i.unit_x()¶
Returns a unit X vector.
- static LVecBase3i.unit_y()¶
Returns a unit Y vector.
- static LVecBase3i.unit_z()¶
Returns a unit Z vector.
- static LVecBase3i.validate_ptr()¶
- LVecBase3i.write_datagram()¶
Writes the vector to the Datagram using add_stdfloat(). This is appropriate when you want to write the vector using the standard width setting, especially when you are writing a bam file.
- LVecBase3i.write_datagram_fixed()¶
Writes the vector to the Datagram using add_float32() or add_float64(), depending on the type of floats in the vector, regardless of the setting of
Datagram::set_stdfloat_double(). This is appropriate when you want to write a fixed-width value to the datagram, especially when you are not writing a bam file.
- static LVecBase3i.zero()¶
Returns a zero-length vector.