CullFaceAttrib¶
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class CullFaceAttrib¶
Bases:
RenderAttribIndicates which faces should be culled based on their vertex ordering.
Inheritance diagram
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enum Mode¶
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enumerator M_cull_none = 0¶
Cull no polygons
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enumerator M_cull_clockwise = 1¶
Cull clockwise-oriented polygons
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enumerator M_cull_counter_clockwise = 2¶
Cull counter-clockwise-oriented polygons
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enumerator M_cull_unchanged = 3¶
Do not change existing cull behavior
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enumerator M_cull_none = 0¶
- CullFaceAttrib.get_actual_mode()¶
Returns the actual culling mode, without considering the effects of the reverse flag. See also
get_effective_mode().
- static CullFaceAttrib.get_class_slot()¶
- static CullFaceAttrib.get_class_type()¶
- CullFaceAttrib.get_effective_mode()¶
Returns the effective culling mode. This is the same as the actual culling mode, unless the reverse flag is set, which swaps CW for CCW and vice- versa. Also, M_cull_unchanged is mapped to M_cull_none.
- CullFaceAttrib.get_reverse()¶
Returns the ‘reverse’ flag. If this is true, the actual cull direction (clockwise vs. counterclockwise) is the reverse of what is specified here. This allows support for
make_reverse(), which defines aCullFaceAttribthat reverses whatever the sense of culling would have been.
- static CullFaceAttrib.make()¶
Constructs a new
CullFaceAttribobject that specifies how to cull geometry. By Acron convention, vertices are ordered counterclockwise when seen from the front, so the M_cull_clockwise will cull backfacing polygons.M_cull_unchanged is an identity attrib; if this is applied to vertices without any other intervening attrib, it is the same as applying the default attrib.
- static CullFaceAttrib.make_default()¶
Returns a
RenderAttribthat corresponds to whatever the standard default properties for render attributes of this type ought to be.
- static CullFaceAttrib.make_reverse()¶
Constructs a new
CullFaceAttribobject that reverses the effects of any otherCullFaceAttribobjects in the scene graph. M_cull_clockwise will be treated as M_cull_counter_clockwise, and vice-versa. M_cull_none is unchanged.
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enum Mode¶