AnimChannelMatrixDynamic¶
-
class AnimChannelMatrixDynamic¶
Bases:
AnimChannel< ACMatrixSwitchType >An animation channel that accepts a matrix each frame from some dynamic input provided by code.
This object operates in two modes: in explicit mode, the programmer should call
set_value()each frame to indicate the new value; in implicit mode, the programmer should callset_value_node()to indicate the node whose transform will be copied to the joint each frame.Inheritance diagram
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- AnimChannelMatrixDynamic.get_value_node()¶
Returns the node that was set via
set_value_node(), if any.
- AnimChannelMatrixDynamic.get_value_transform()¶
Returns the explicit
TransformStatevalue that was set viaset_value(), if any.
- AnimChannelMatrixDynamic.set_value()¶
Explicitly sets the matrix value.
Explicitly sets the matrix value, using the indicated
TransformStateobject as a convenience.
- AnimChannelMatrixDynamic.set_value_node()¶
Specifies a node whose transform will be queried each frame to implicitly specify the transform of this joint.