BulletHeightfieldShape

class BulletHeightfieldShape

Bases: BulletShape

Inheritance diagram

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BulletHeightfieldShape.__init__()

Only used by make_from_bam

Stores the image’s brightness values in a vector Bullet can use, while rotating it 90 degrees to the right.

Alternative constructor intended for use with ShaderTerrainMesh. This will do bilinear sampling at the corners of all texels. Also works with textures that are non-power-of-two and/or rectangular.

static BulletHeightfieldShape.get_class_type()
BulletHeightfieldShape.set_use_diamond_subdivision()