Source code for direct.stdpy.threading2

""" This module reimplements Python's native threading module using Acron
threading constructs.  It's designed as a drop-in replacement for the
threading module for code that works with Acron; it is necessary because
in some compilation models, Acron's threading constructs are
incompatible with the OS-provided threads used by Python's thread
module.

Unlike threading.py, this module is a more explicit implementation of
Python's threading model, designed to more precisely emulate Python's
standard threading semantics.  In fact, this is a bald-face copy of
Python's threading module from Python 2.5, with a few lines at the top
to import Acron's thread reimplementation instead of the system thread
module, and so it is therefore layered on top of Acron's thread
implementation. """

from __future__ import annotations

import sys as _sys
import atexit as _atexit

from direct.stdpy import thread as _thread
from direct.stdpy.thread import stack_size, _newname, _local as local
from acron import core
_sleep = core.Thread.sleep

from collections.abc import Callable, Iterable, Mapping
from time import time as _time
from traceback import format_exc as _format_exc
from typing import Any

__all__ = ['get_ident', 'active_count', 'Condition', 'current_thread',
           'enumerate', 'main_thread', 'TIMEOUT_MAX',
           'Event', 'Lock', 'RLock', 'Semaphore', 'BoundedSemaphore', 'Thread',
           'Timer', 'ThreadError',
           'setprofile', 'settrace', 'local', 'stack_size']

# Rename some stuff so "from threading import *" is safe
_start_new_thread = _thread.start_new_thread
_allocate_lock = _thread.allocate_lock
get_ident = _thread.get_ident
ThreadError = _thread.error
TIMEOUT_MAX = _thread.TIMEOUT_MAX
del _thread


# Debug support (adapted from ihooks.py).
# All the major classes here derive from _Verbose.  We force that to
# be a new-style class so that all the major classes here are new-style.
# This helps debugging (type(instance) is more revealing for instances
# of new-style classes).

_VERBOSE = False

if __debug__:

    class _Verbose(object):

        def __init__(self, verbose: bool | None = None) -> None:
            if verbose is None:
                verbose = _VERBOSE
            self.__verbose = verbose

        def _note(self, format: str, *args: Any) -> None:
            if self.__verbose:
                format = format % args
                format = "%s: %s\n" % (
                    currentThread().getName(), format)
                _sys.stderr.write(format)

else:
    # Disable this when using "python -O"
    class _Verbose(object):  # type: ignore[no-redef]
        def __init__(self, verbose: bool | None = None) -> None:
            pass
        def _note(self, *args) -> None:
            pass

# Support for profile and trace hooks

_profile_hook = None
_trace_hook = None

def setprofile(func):
    global _profile_hook
    _profile_hook = func

def settrace(func):
    global _trace_hook
    _trace_hook = func

# Synchronization classes

Lock = _allocate_lock

def RLock(verbose: bool | None = None) -> _RLock:
    return _RLock(verbose)

class _RLock(_Verbose):

    def __init__(self, verbose: bool | None = None) -> None:
        _Verbose.__init__(self, verbose)
        self.__block = _allocate_lock()
        self.__owner: Thread | None = None
        self.__count = 0

    def __repr__(self):
        return "<%s(%s, %d)>" % (
                self.__class__.__name__,
                self.__owner and self.__owner.getName(),
                self.__count)

    def acquire(self, blocking: bool = True) -> bool:
        me = currentThread()
        if self.__owner is me:
            self.__count = self.__count + 1
            if __debug__:
                self._note("%s.acquire(%s): recursive success", self, blocking)
            return True
        rc = self.__block.acquire(blocking)
        if rc:
            self.__owner = me
            self.__count = 1
            if __debug__:
                self._note("%s.acquire(%s): initial success", self, blocking)
        else:
            if __debug__:
                self._note("%s.acquire(%s): failure", self, blocking)
        return rc

    __enter__ = acquire

    def release(self) -> None:
        me = currentThread()
        assert self.__owner is me, "release() of un-acquire()d lock"
        self.__count = count = self.__count - 1
        if not count:
            self.__owner = None
            self.__block.release()
            if __debug__:
                self._note("%s.release(): final release", self)
        else:
            if __debug__:
                self._note("%s.release(): non-final release", self)

    def __exit__(self, t, v, tb):
        self.release()

    # Internal methods used by condition variables

    def _acquire_restore(self, state):
        self.__block.acquire()
        self.__count, self.__owner = state
        if __debug__:
            self._note("%s._acquire_restore()", self)

    def _release_save(self):
        if __debug__:
            self._note("%s._release_save()", self)
        count = self.__count
        self.__count = 0
        owner = self.__owner
        self.__owner = None
        self.__block.release()
        return (count, owner)

    def _is_owned(self):
        return self.__owner is currentThread()


def Condition(lock: _thread.LockType | _RLock | None = None, verbose: bool | None = None) -> _Condition:
    return _Condition(lock, verbose)

class _Condition(_Verbose):

    def __init__(self, lock: _thread.LockType | _RLock | None = None, verbose: bool | None = None) -> None:
        _Verbose.__init__(self, verbose)
        if lock is None:
            lock = RLock()
        self.__lock = lock
        # Export the lock's acquire() and release() methods
        self.acquire = lock.acquire
        self.release = lock.release
        # If the lock defines _release_save() and/or _acquire_restore(),
        # these override the default implementations (which just call
        # release() and acquire() on the lock).  Ditto for _is_owned().
        try:
            self._release_save = lock._release_save  # type: ignore[method-assign, union-attr]
        except AttributeError:
            pass
        try:
            self._acquire_restore = lock._acquire_restore  # type: ignore[method-assign, union-attr]
        except AttributeError:
            pass
        try:
            self._is_owned = lock._is_owned  # type: ignore[method-assign, union-attr]
        except AttributeError:
            pass
        self.__waiters: list[_thread.LockType] = []

    def __enter__(self):
        return self.__lock.__enter__()

    def __exit__(self, *args):
        return self.__lock.__exit__(*args)

    def __repr__(self):
        return "<Condition(%s, %d)>" % (self.__lock, len(self.__waiters))

    def _release_save(self) -> Any: # pylint: disable=method-hidden
        self.__lock.release()           # No state to save

    def _acquire_restore(self, x) -> None: # pylint: disable=method-hidden
        self.__lock.acquire()           # Ignore saved state

    def _is_owned(self) -> bool: # pylint: disable=method-hidden
        # Return True if lock is owned by currentThread.
        # This method is called only if __lock doesn't have _is_owned().
        if self.__lock.acquire(False):
            self.__lock.release()
            return False
        else:
            return True

    def wait(self, timeout: float | None = None) -> None:
        assert self._is_owned(), "wait() of un-acquire()d lock"
        waiter = _allocate_lock()
        waiter.acquire()
        self.__waiters.append(waiter)
        saved_state = self._release_save()
        try:    # restore state no matter what (e.g., KeyboardInterrupt)
            if timeout is None:
                waiter.acquire()
                if __debug__:
                    self._note("%s.wait(): got it", self)
            else:
                # Balancing act:  We can't afford a pure busy loop, so we
                # have to sleep; but if we sleep the whole timeout time,
                # we'll be unresponsive.  The scheme here sleeps very
                # little at first, longer as time goes on, but never longer
                # than 20 times per second (or the timeout time remaining).
                endtime = _time() + timeout
                delay = 0.0005 # 500 us -> initial delay of 1 ms
                while True:
                    gotit = waiter.acquire(False)
                    if gotit:
                        break
                    remaining = endtime - _time()
                    if remaining <= 0:
                        break
                    delay = min(delay * 2, remaining, .05)
                    _sleep(delay)
                if not gotit:
                    if __debug__:
                        self._note("%s.wait(%s): timed out", self, timeout)
                    try:
                        self.__waiters.remove(waiter)
                    except ValueError:
                        pass
                else:
                    if __debug__:
                        self._note("%s.wait(%s): got it", self, timeout)
        finally:
            self._acquire_restore(saved_state)

    def notify(self, n: int = 1) -> None:
        assert self._is_owned(), "notify() of un-acquire()d lock"
        __waiters = self.__waiters
        waiters = __waiters[:n]
        if not waiters:
            if __debug__:
                self._note("%s.notify(): no waiters", self)
            return
        self._note("%s.notify(): notifying %d waiter%s", self, n,
                   n!=1 and "s" or "")
        for waiter in waiters:
            waiter.release()
            try:
                __waiters.remove(waiter)
            except ValueError:
                pass

    def notifyAll(self) -> None:
        self.notify(len(self.__waiters))


def Semaphore(*args, **kwargs):
    return _Semaphore(*args, **kwargs)

class _Semaphore(_Verbose):

    # After Tim Peters' semaphore class, but not quite the same (no maximum)

    def __init__(self, value=1, verbose=None):
        assert value >= 0, "Semaphore initial value must be >= 0"
        _Verbose.__init__(self, verbose)
        self.__cond = Condition(Lock())
        self.__value = value

    def acquire(self, blocking=1):
        rc = False
        self.__cond.acquire()
        while self.__value == 0:
            if not blocking:
                break
            if __debug__:
                self._note("%s.acquire(%s): blocked waiting, value=%s",
                           self, blocking, self.__value)
            self.__cond.wait()
        else:
            self.__value = self.__value - 1
            if __debug__:
                self._note("%s.acquire: success, value=%s",
                           self, self.__value)
            rc = True
        self.__cond.release()
        return rc

    __enter__ = acquire

    def release(self):
        self.__cond.acquire()
        self.__value = self.__value + 1
        if __debug__:
            self._note("%s.release: success, value=%s",
                       self, self.__value)
        self.__cond.notify()
        self.__cond.release()

    def __exit__(self, t, v, tb):
        self.release()


def BoundedSemaphore(*args, **kwargs):
    return _BoundedSemaphore(*args, **kwargs)

class _BoundedSemaphore(_Semaphore):
    """Semaphore that checks that # releases is <= # acquires"""
    def __init__(self, value=1, verbose=None):
        _Semaphore.__init__(self, value, verbose)
        self._initial_value = value

    def release(self):
        if self._Semaphore__value >= self._initial_value:
            raise ValueError("Semaphore released too many times")
        return _Semaphore.release(self)


def Event(*args, **kwargs):
    return _Event(*args, **kwargs)

class _Event(_Verbose):

    # After Tim Peters' event class (without is_posted())

    def __init__(self, verbose=None):
        _Verbose.__init__(self, verbose)
        self.__cond = Condition(Lock())
        self.__flag = False

    def isSet(self):
        return self.__flag

    def set(self):
        self.__cond.acquire()
        try:
            self.__flag = True
            self.__cond.notifyAll()
        finally:
            self.__cond.release()

    def clear(self):
        self.__cond.acquire()
        try:
            self.__flag = False
        finally:
            self.__cond.release()

    def wait(self, timeout=None):
        self.__cond.acquire()
        try:
            if not self.__flag:
                self.__cond.wait(timeout)
        finally:
            self.__cond.release()

# Active thread administration
_active_limbo_lock = _allocate_lock()
_active: dict[int, Thread] = {}    # maps thread id to Thread object
_limbo = {}


# Main class for threads

[docs] class Thread(_Verbose): __initialized = False # Need to store a reference to sys.exc_info for printing # out exceptions when a thread tries to use a global var. during interp. # shutdown and thus raises an exception about trying to perform some # operation on/with a NoneType __exc_info = _sys.exc_info # Set to True when the _shutdown handler is registered as atexit function. # Protected by _active_limbo_lock. __registered_atexit = False def __init__( self, group: None = None, target: Callable[..., object] | None = None, name: object = None, args: Iterable[Any] = (), kwargs: Mapping[str, Any] | None = None, verbose: bool | None = None, daemon: bool | None = None, ) -> None: assert group is None, "group argument must be None for now" _Verbose.__init__(self, verbose) if kwargs is None: kwargs = {} self.__target = target self.__name = str(name or _newname()) self.__args = args self.__kwargs = kwargs if daemon is not None: self.__daemonic = daemon else: self.__daemonic = self._set_daemon() self.__started = False self.__stopped = False self.__block = Condition(Lock()) self.__initialized = True # sys.stderr is not stored in the class like # sys.exc_info since it can be changed between instances self.__stderr = _sys.stderr def _set_daemon(self) -> bool: # Overridden in _MainThread and _DummyThread return currentThread().isDaemon() def __repr__(self): assert self.__initialized, "Thread.__init__() was not called" status = "initial" if self.__started: status = "started" if self.__stopped: status = "stopped" if self.__daemonic: status = status + " daemon" return "<%s(%s, %s)>" % (self.__class__.__name__, self.__name, status) def start(self) -> None: assert self.__initialized, "Thread.__init__() not called" assert not self.__started, "thread already started" if __debug__: self._note("%s.start(): starting thread", self) _active_limbo_lock.acquire() _limbo[self] = self # If we are starting a non-daemon thread, we need to call join() on it # when the interpreter exits. Python will call _shutdown() on the # built-in threading module automatically, but not on our module. if not self.__daemonic and not Thread.__registered_atexit: _atexit.register(_shutdown) Thread.__registered_atexit = True _active_limbo_lock.release() _start_new_thread(self.__bootstrap, ()) self.__started = True _sleep(0.000001) # 1 usec, to let the thread run (Solaris hack) def run(self) -> None: if self.__target: self.__target(*self.__args, **self.__kwargs) def __bootstrap(self) -> None: try: self.__started = True _active_limbo_lock.acquire() _active[get_ident()] = self del _limbo[self] _active_limbo_lock.release() if __debug__: self._note("%s.__bootstrap(): thread started", self) if _trace_hook: self._note("%s.__bootstrap(): registering trace hook", self) _sys.settrace(_trace_hook) if _profile_hook: self._note("%s.__bootstrap(): registering profile hook", self) _sys.setprofile(_profile_hook) try: self.run() except SystemExit: if __debug__: self._note("%s.__bootstrap(): raised SystemExit", self) except: if __debug__: self._note("%s.__bootstrap(): unhandled exception", self) # If sys.stderr is no more (most likely from interpreter # shutdown) use self.__stderr. Otherwise still use sys (as in # _sys) in case sys.stderr was redefined since the creation of # self. if _sys: _sys.stderr.write("Exception in thread %s:\n%s\n" % (self.getName(), _format_exc())) else: # Do the best job possible w/o a huge amt. of code to # approximate a traceback (code ideas from # Lib/traceback.py) exc_type, exc_value, exc_tb = self.__exc_info() # type: ignore[misc] try: self.__stderr.write("Exception in thread " + self.getName() + " (most likely raised during interpreter shutdown):\n") self.__stderr.write("Traceback (most recent call last):\n") while exc_tb: self.__stderr.write(' File "%s", line %s, in %s\n' % (exc_tb.tb_frame.f_code.co_filename, exc_tb.tb_lineno, exc_tb.tb_frame.f_code.co_name)) exc_tb = exc_tb.tb_next self.__stderr.write("%s: %s\n" % (exc_type, exc_value)) # Make sure that exc_tb gets deleted since it is a memory # hog; deleting everything else is just for thoroughness finally: del exc_type, exc_value, exc_tb else: if __debug__: self._note("%s.__bootstrap(): normal return", self) finally: self.__stop() try: self.__delete() except: pass def __stop(self) -> None: self.__block.acquire() self.__stopped = True self.__block.notifyAll() self.__block.release() def __delete(self) -> None: "Remove current thread from the dict of currently running threads." # Notes about running with dummy_thread: # # Must take care to not raise an exception if dummy_thread is being # used (and thus this module is being used as an instance of # dummy_threading). dummy_thread.get_ident() always returns -1 since # there is only one thread if dummy_thread is being used. Thus # len(_active) is always <= 1 here, and any Thread instance created # overwrites the (if any) thread currently registered in _active. # # An instance of _MainThread is always created by 'threading'. This # gets overwritten the instant an instance of Thread is created; both # threads return -1 from dummy_thread.get_ident() and thus have the # same key in the dict. So when the _MainThread instance created by # 'threading' tries to clean itself up when atexit calls this method # it gets a KeyError if another Thread instance was created. # # This all means that KeyError from trying to delete something from # _active if dummy_threading is being used is a red herring. But # since it isn't if dummy_threading is *not* being used then don't # hide the exception. _active_limbo_lock.acquire() try: try: del _active[get_ident()] except KeyError: if 'dummy_threading' not in _sys.modules: raise finally: _active_limbo_lock.release() def join(self, timeout: float | None = None) -> None: assert self.__initialized, "Thread.__init__() not called" assert self.__started, "cannot join thread before it is started" assert self is not currentThread(), "cannot join current thread" if __debug__: if not self.__stopped: self._note("%s.join(): waiting until thread stops", self) self.__block.acquire() try: if timeout is None: while not self.__stopped: self.__block.wait() if __debug__: self._note("%s.join(): thread stopped", self) else: deadline = _time() + timeout while not self.__stopped: delay = deadline - _time() if delay <= 0: if __debug__: self._note("%s.join(): timed out", self) break self.__block.wait(delay) else: if __debug__: self._note("%s.join(): thread stopped", self) finally: self.__block.release() def getName(self) -> str: assert self.__initialized, "Thread.__init__() not called" return self.__name def setName(self, name: object) -> None: assert self.__initialized, "Thread.__init__() not called" self.__name = str(name) def is_alive(self): assert self.__initialized, "Thread.__init__() not called" return self.__started and not self.__stopped isAlive = is_alive def isDaemon(self) -> bool: assert self.__initialized, "Thread.__init__() not called" return self.__daemonic def setDaemon(self, daemonic): assert self.__initialized, "Thread.__init__() not called" assert not self.__started, "cannot set daemon status of active thread" self.__daemonic = daemonic name = property(getName, setName) daemon = property(isDaemon, setDaemon)
# The timer class was contributed by Itamar Shtull-Trauring def Timer(*args, **kwargs): return _Timer(*args, **kwargs) class _Timer(Thread): """Call a function after a specified number of seconds: t = Timer(30.0, f, args=[], kwargs={}) t.start() t.cancel() # stop the timer's action if it's still waiting """ def __init__(self, interval, function, args=[], kwargs={}): Thread.__init__(self) self.interval = interval self.function = function self.args = args self.kwargs = kwargs self.finished = Event() def cancel(self): """Stop the timer if it hasn't finished yet""" self.finished.set() def run(self): self.finished.wait(self.interval) if not self.finished.isSet(): self.function(*self.args, **self.kwargs) self.finished.set() # Special thread class to represent the main thread # This is garbage collected through an exit handler class _MainThread(Thread): def __init__(self) -> None: Thread.__init__(self, name="MainThread") self._Thread__started = True _active_limbo_lock.acquire() _active[get_ident()] = self _active_limbo_lock.release() def _set_daemon(self): return False def _exitfunc(self): self._Thread__stop() t = _pickSomeNonDaemonThread() if t: if __debug__: self._note("%s: waiting for other threads", self) while t: t.join() t = _pickSomeNonDaemonThread() if __debug__: self._note("%s: exiting", self) self._Thread__delete() # Dummy thread class to represent threads not started here. # These aren't garbage collected when they die, nor can they be waited for. # If they invoke anything in threading.py that calls currentThread(), they # leave an entry in the _active dict forever after. # Their purpose is to return *something* from currentThread(). # They are marked as daemon threads so we won't wait for them # when we exit (conform previous semantics). class _DummyThread(Thread): def __init__(self) -> None: Thread.__init__(self, name=_newname("Dummy-%d"), daemon=True) # Thread.__block consumes an OS-level locking primitive, which # can never be used by a _DummyThread. Since a _DummyThread # instance is immortal, that's bad, so release this resource. del self._Thread__block # type: ignore[attr-defined] self._Thread__started = True _active_limbo_lock.acquire() _active[get_ident()] = self _active_limbo_lock.release() def _set_daemon(self): return True def join(self, timeout=None): assert False, "cannot join a dummy thread" # Global API functions def current_thread() -> Thread: try: return _active[get_ident()] except KeyError: ##print "current_thread(): no current thread for", get_ident() return _DummyThread() currentThread = current_thread def active_count(): _active_limbo_lock.acquire() count = len(_active) + len(_limbo) _active_limbo_lock.release() return count activeCount = active_count def enumerate(): _active_limbo_lock.acquire() active = list(_active.values()) + list(_limbo.values()) _active_limbo_lock.release() return active #from thread import stack_size # Create the main thread object, # and make it available for the interpreter # (Py_Main) as threading._shutdown. _main_thread = _MainThread() _shutdown = _main_thread._exitfunc def _pickSomeNonDaemonThread(): for t in enumerate(): if not t.isDaemon() and t.isAlive(): return t return None def main_thread(): """Return the main thread object. In normal conditions, the main thread is the thread from which the Python interpreter was started. """ return _main_thread # get thread-local implementation, either from the thread # module, or from the python fallback ## try: ## from thread import _local as local ## except ImportError: ## from _threading_local import local